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Ball Type K

Delusion-MS #014: 

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The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: 
RB-79K 
Ball Type K

Source:
Mobile Suit Gundam: The 08th MS Team
Gundam wiki: RB-79K Ball Type K,   Mobile Suit Gundam: Battle Operation 2 Wiki: Gigan, Claw Arm.We referred from the article.

Machine Concept: 
Space support unit. It has excellent shooting abilities, can be stunned with a twin cannon, and causes cumulative damage by firing continuously. It can reduce damage with two special buffers. It can reduce the damage reaction by Stabilization Device. Even if you stagger, recovery is quick. Mobility is poor in thrusters and it is difficult to avoid attacks.  

This machine is designed for performance in the lowest cost range, but the attack power is designed to be slightly higher, but MSHP-related is low. The two main weapons allow for changing combat styles. You can choose to fire at a distance or at a close range.

Equipped Weapons: 
180mm Cannon x2 / 180mm Low-Recoil Cannon
Claw Arm
Winch Anchor

Skill: 
Precision Shelling
Damage Recovery System
Special Head Buffer: LV1
Special Back Buffer: LV1
Stabilization Device
Forced Injector: LV1
High Spec AMBAC
Frontline Support System: LV1
High Performance Aerospace Gimbal
High Performance Radar: LV2
High Performance Scope: LV2
Observational Data Link

Unit Type: Support
Environment Usage: Space
Environment Specialization: Space
Melee Priority: 1

180mm Cannon x2 [M-Weapon #004]
Gundam Battle Operation 2 Wiki : GP02A MLRS.We referred from the article.

Weapon type: 
Main Weapon, Cannon
Hit Effect: 
Stun

Description: 
This is a weapon that the "Ball-Type battle pod" is equipped with mainly. This weapon can be fired on the move. This will fire the bullet twice if you press the attack button once. The bullets are not fired at the same time, but after the first shot, without any gap.

Weapon power is 700 (x2), cool time is 6 seconds, reload time is 15 seconds, ammo is 12, range is 300 m.

180mm Low-Recoil Cannon [M-Weapon #005]
Mobile Suit Gundam Battle Operation 2 Wiki : 170mm Cannon, 180mm Cannon. I referred from the article. 

Weapon type: 
Main Weapon, Cannon
Hit Effect: 
Stun

Description: 
The standard weapon on the "Ball". There is no accumulated damage, but it produces stagger with abundant ammo and excellent firing interval. Since the range is short for a Canon, it is easy to get a counterattack. When handling, it is desirable to devise the angle of incidence and the like. 

Stops moving when attacking this weapon. It has 8 ammo, 1300 power, 5 seconds cool time, 12 seconds reload time, and range is 300 m.

Winch Anchor [Sub-Weapon #009]
Gundam Battle Operation 2 Wiki : Gundam MK-II, Gouf (VD). We referred from the article.

Weapon type: 
Main Weapon, Melee, Extra
Hit Effect: 
Stun, Slow effect (Slows the action speed of the hit target. This effect lasts for 5 seconds

Description: 
Tool for towing work. Used as a weapon for temporarily restraining enemies during battle. Not a entangled attack, but an attack like a heat rod. The target hit by the attack loses balance and is slowed down. 

This weapon has a cool time of 6 seconds, and attacks with this weapon cannot be countered.

Damage Recovery System [D-Skill #007]
Gundam: Battle Operation 2 Wiki : Strategy and Mechanics : Basic Mechanics : Wince, Stun, Stagger, Knockdown. I referred to this article.
Skill category: 
Deffense Skill, Damge Reduction

Description: 
-10% reaction recovery time in case of damage. This effect reduces stun, heavy stun, and knockdown.

A skill that reduces the duration of the reaction that occurs when the target is hit. There are only three reaction effects: stun, heavy stun, and knockdown. The reduction effect is a 10% time saving.

Stun effect end time is 2.4 seconds. The time available for dodge roll is 1.4 seconds after the occurrence. This skill shortens them respectively.
reduce 2.4s to 2.16s. reduce 1.4s to 1.26s. 

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